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Segmentation fault after configuration screens [SOLVED]
Urkle Offline
FG - Associate

Posts: 1,172
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Joined: Jul 2006
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#2
Solved: 4 Years, 3 Months ago RE: Segmentation fault after configuration screens [SOLVED]

Actually that is not the best solution.. The issue there is that your system libJPEG is libjpeg8 which is not compatible with libjpeg62.. However your system symlinks libjpeg62 to your libjpeg8 implementation.. Thus lbIL won't open JPG files. A sideeffect of using a "newer" libIL is that some graphics do not load correctly due to a bug in libIL 1.7.8. you MUST use libIL 1.6.8 (Plus some patches to fix saving jpgs).

The version of lib + patches we are using is based on the Fedore 9 RPM package. (DeviL-1.6.8-0.15.rc2.fc9.src.rpm).

A cleaner solution is to simply symlink the included libjpeg62 into the main game libs folder (all the included libraries are in libs/all). In the upcoming patch I will simply force the use of the included libjpeg library.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
09-20-2010, 01:27 PM
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RE: Segmentation fault after configuration screens [SOLVED] - by Urkle - 09-20-2010, 01:27 PM



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