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SOLVED: Missing Objects
311alien Offline
Member

Posts: 52
Threads: 7
Joined: Sep 2010
Reputation: 0
#4
Solved: 8 Years, 2 Months ago RE: Missing Objects

(09-21-2010, 06:14 AM)jens Wrote: Load a level with missing objects, then close the game, go to My Documents/Amnesia and take the hpl.log file and post it here please.

Ok Jens,
Here is what my hpl.log says...I will paste it below. I will also attach it to the post

-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1280 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4800 Series
Version: 3.3.10188 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 3.30
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Creative SB X-Fi)
1. Generic Software on SPDIF Out (Creative SB X-Fi)
2. SB X-Fi Audio [9F00](OpenAL default)
Trying to open device 'Generic Software on Speakers (Creative SB X-Fi)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1445 ms
Entities: 180 ms
Compilation: 1 ms
Total: 1653 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'John' Path: 'C:\Users\John\Documents/Amnesia/Main/John/'
-------- BEGIN LOAD FROM C:\Users\John\Documents/Amnesia/Main/John/AutoSave_Storage_2010_9_20_21_24_26_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '12_storage.map' ---------
Cache Loading: 2291 ms
ERROR: Couldn't texture 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/storage/sloped_square_shelf/sloped_square_shelf_nrm.dds'
ERROR: Couldn't load material 'entities/storage/sloped_square_shelf/sloped_square_shelf.mat'
Entities: 3342 ms
Compilation: 33 ms
Total: 6430 ms
Meshes created: 318
Bodies created: 121
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- BEGIN SAVE TO: C:\Users\John\Documents/Amnesia/Main/John/AutoSave_Storage_2010_9_21_20_0_19_0.sav ---------
WARNING: particle system 0 in candle_floor_7 does not exist anymore!
WARNING: particle system 0 in candle_floor_15 does not exist anymore!
WARNING: particle system 0 in candle_floor_16 does not exist anymore!
WARNING: particle system 0 in candle_floor_20 does not exist anymore!
WARNING: particle system 0 in torch_static01_3 does not exist anymore!
WARNING: particle system 0 in torch_static01_4 does not exist anymore!
WARNING: particle system 0 in torch_static01_5 does not exist anymore!
WARNING: particle system 0 in torch_static01_6 does not exist anymore!
WARNING: particle system 0 in torch_static01_7 does not exist anymore!
WARNING: particle system 0 in torch_static01_8 does not exist anymore!
WARNING: particle system 0 in torch_static01_9 does not exist anymore!
WARNING: particle system 0 in torch_static01_10 does not exist anymore!
WARNING: particle system 0 in torch_static01_11 does not exist anymore!
WARNING: particle system 0 in torch_static01_13 does not exist anymore!
WARNING: particle system 0 in torch_static01_14 does not exist anymore!
WARNING: particle system 0 in torch_static01_15 does not exist anymore!
WARNING: particle system 0 in candlestick02_2 does not exist anymore!
WARNING: particle system 0 in candle_floor_28 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 914 ms
Entities: 159 ms
Compilation: 0 ms
Total: 1081 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
-------- BEGIN LOAD FROM C:\Users\John\Documents/Amnesia/Main/John/AutoSave_Storage_2010_9_21_20_0_19_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '12_storage.map' ---------
Cache Loading: 1269 ms
ERROR: Couldn't texture 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/storage/sloped_square_shelf/sloped_square_shelf_nrm.dds'
ERROR: Couldn't load material 'entities/storage/sloped_square_shelf/sloped_square_shelf.mat'
Entities: 802 ms
Compilation: 33 ms
Total: 2416 ms
Meshes created: 318
Bodies created: 121
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- BEGIN SAVE TO: C:\Users\John\Documents/Amnesia/Main/John/AutoSave_Storage_2010_9_21_20_0_41_0.sav ---------
WARNING: particle system 0 in candle_floor_7 does not exist anymore!
WARNING: particle system 0 in candle_floor_15 does not exist anymore!
WARNING: particle system 0 in candle_floor_16 does not exist anymore!
WARNING: particle system 0 in candle_floor_20 does not exist anymore!
WARNING: particle system 0 in torch_static01_3 does not exist anymore!
WARNING: particle system 0 in torch_static01_4 does not exist anymore!
WARNING: particle system 0 in torch_static01_5 does not exist anymore!
WARNING: particle system 0 in torch_static01_6 does not exist anymore!
WARNING: particle system 0 in torch_static01_7 does not exist anymore!
WARNING: particle system 0 in torch_static01_8 does not exist anymore!
WARNING: particle system 0 in torch_static01_9 does not exist anymore!
WARNING: particle system 0 in torch_static01_10 does not exist anymore!
WARNING: particle system 0 in torch_static01_11 does not exist anymore!
WARNING: particle system 0 in torch_static01_13 does not exist anymore!
WARNING: particle system 0 in torch_static01_14 does not exist anymore!
WARNING: particle system 0 in torch_static01_15 does not exist anymore!
WARNING: particle system 0 in candlestick02_2 does not exist anymore!
WARNING: particle system 0 in candle_floor_28 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 912 ms
Entities: 160 ms
Compilation: 1 ms
Total: 1080 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 52.610911
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
09-22-2010, 01:05 AM
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Messages In This Thread
SOLVED: Missing Objects - by 311alien - 09-21-2010, 02:05 AM
RE: Missing Objects - by jens - 09-21-2010, 06:14 AM
RE: Missing Objects - by 311alien - 09-21-2010, 02:34 PM
RE: Missing Objects - by 311alien - 09-22-2010, 01:05 AM
RE: Missing Objects - by jens - 09-22-2010, 05:14 AM
RE: Missing Objects - by 311alien - 09-22-2010, 12:23 PM
RE: Missing Objects - by 311alien - 09-23-2010, 12:00 AM
RE: Missing Objects - by Thomas - 09-22-2010, 12:31 PM
RE: Missing Objects - by 311alien - 09-22-2010, 03:43 PM
RE: Missing Objects - by Davidarkinside - 09-25-2010, 03:43 PM
RE: Missing Objects - by Thomas - 09-26-2010, 08:38 PM



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