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Fatal error: fmod could not be inizialized
Caterpillar Offline
Member

Posts: 116
Threads: 27
Joined: May 2010
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#18
Solved: 7 Years, 3 Months, 1 Week ago RE: Fatal error: fmod could not be inizialized

I paste a new log because I changed videocard

$ cat .local/share/frictionalgames/Soma/Main/hpl.log
Loading data from cloud storage
--------------------------------------------------------
Files on steam cloud:
No could files found!
Time: 0
--------------------------------------------------------

Version 1.101
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating job manager with 3 threads and 1024 jobs
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
Creating script module
Creating lipsync module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: -1x-1 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos:(-1x-1)
Available drivers:
  (0) - 'x11'
  (1) - 'dummy'
Creating window: (-1,-1) 1680 x 1050 - 32 bpp flags: 4099
Setting display mode: 1680 x 1050 - 32 bpp 60 hz
Init Glew...OK
Setting up OpenGL
  Vendor: X.Org
  Renderer: Gallium 0.4 on AMD POLARIS10 (DRM 3.3.0 / 4.8.10-200.fc24.x86_64, LLVM 3.8.0)
  Version: 4.1 (Core Profile) Mesa 12.0.3
  Max texture image units: 32
  Max texture coord units: 160
  Max texture buffer size: 2147483647
  Max texture array slices: 2048
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Texture compression 3DC: 1
  Texture sRGB: 1
  Geometry Instancing: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.10
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  Max vertex uniforms: 16384
  Max fragment uniforms: 16384
  OGL ATIFragmentShader: 0
  Tesselation: 1
  MultiBindTex: 1
Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.7.8
  Version Number: 178
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aAlphaMap doesn't exist or is unused, could not bind it to unit 1
Adding engine materials
Adding engine post effects
WARNING: Sampler colorMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler offsetMap doesn't exist or is unused, could not bind it to unit 3
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing FMOD.
Available sound Drivers:
= PULSEAUDIO =
= ALSA =
0 - "default"
1 - "null"
2 - "pulse"
3 - "sysdefault:CARD=ST"
4 - "front:CARD=ST,DEV=0"
5 - "surround21:CARD=ST,DEV=0"
6 - "surround40:CARD=ST,DEV=0"
7 - "surround41:CARD=ST,DEV=0"
8 - "surround50:CARD=ST,DEV=0"
9 - "surround51:CARD=ST,DEV=0"
10 - "surround71:CARD=ST,DEV=0"
11 - "iec958:CARD=ST,DEV=0"
12 - "hdmi:CARD=HDMI,DEV=0"
13 - "hdmi:CARD=HDMI,DEV=1"
14 - "hdmi:CARD=HDMI,DEV=2"
15 - "hdmi:CARD=HDMI,DEV=3"
16 - "hdmi:CARD=HDMI,DEV=4"
17 - "hdmi:CARD=HDMI,DEV=5"
18 - "cards"
19 - "rear"
20 - "center_lfe"
21 - "side"
22 - "spdif"
23 - "dmix"
24 - "dsnoop"
25 - "modem"
26 - "phoneline"
27 - "hw"
28 - "plughw"
29 - "plug"
30 - "shm"
31 - "tee"
32 - "file"
Picking Output[0] Driver[0] and SpeakerMode[2]
FATAL ERROR: Fmod could not be initialized!!
12-03-2016, 06:05 PM
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Messages In This Thread
RE: Fatal error: fmod could not be inizialized - by loadrunner - 08-12-2016, 11:00 AM
RE: Fatal error: fmod could not be inizialized - by Caterpillar - 12-03-2016, 06:05 PM
RE: Fatal error: fmod could not be inizialized - by roumbler - 11-17-2017, 05:08 PM
RE: Fatal error: fmod could not be inizialized - by sezerkerim - 03-24-2018, 11:07 PM



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