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Inventory Script File (How to combine two items)
anzki Offline
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Posts: 88
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Joined: Apr 2010
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#11
RE: Inventory Script File (How to combine two items)

(10-27-2010, 09:35 PM)Arvaga Wrote: I made it work but only using the main's folder inventory file (you know, the one with all the game's combinations).
I tried it with a script in a map but it would do what you described (no complaints about combination not working, but the function wouldn't execute).
And I tried to make an inventory.hps in my custom story's folder (along with custom_story_settings.cfg) but it wouldn't work that way =/ (usual combination not working message would show).

Does your inventory.hps file works? (and with "works" I mean does your custom story runs it?)

I tested it with local var and it wasn't declared; it does not run it... How could I make it to run it. (Tried to check the original games config files in case there would be something I could use on my custom story config file, but couldn't find anything relevant....)

[Image: 2qnr5av.png]
10-28-2010, 11:57 AM
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Messages In This Thread
RE: Inventory Script File - by house - 10-20-2010, 08:08 PM
RE: Inventory Script File - by anzki - 10-20-2010, 08:21 PM
RE: Inventory Script File - by house - 10-23-2010, 07:06 AM
RE: Inventory Script File - by Pandemoneus - 10-20-2010, 08:46 PM
RE: Inventory Script File - by anzki - 10-21-2010, 08:27 AM
RE: Inventory Script File (How to combine two items) - by anzki - 10-28-2010, 11:57 AM



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