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Door Message Problem
house Offline
Member

Posts: 195
Threads: 11
Joined: Oct 2010
Reputation: 1
#3
RE: Door Message Problem

(10-22-2010, 09:39 PM)Pandemoneus Wrote:
void InteractClosedDoor(string &in asEntity)
{
    if(GetSwingDoorLocked("NAME OF YOUR DOOR") == true)
    AddTimer("doorm", 0.5f, "TimerDoorMessage");
}
void TimerDoorMessage(string &in asTimer)
{
    SetMessage("Messages", "Locked_Door_9", 0);
}

Thanks! This works!
10-23-2010, 12:34 AM
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Messages In This Thread
Door Message Problem - by house - 10-22-2010, 09:19 PM
RE: Door Message Problem - by Pandemoneus - 10-22-2010, 09:39 PM
RE: Door Message Problem - by house - 10-23-2010, 12:34 AM



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