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Script Help Picking up a Lantern and unlocking a door
Hyperoom Offline
Junior Member

Posts: 5
Threads: 1
Joined: May 2017
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#1
Picking up a Lantern and unlocking a door

I really need help scripting a sequence that unlocks a door when player picks up a lantern. I already tried this code from 2010 but I just managed to close the thread:

void PickLanternUnlockDoor(string &in EntityName, string &in Type)
{
if(Type == "OnPickup") {
SetSwingDoorLocked("door_name", false, true);
}
}
I also have steam version that help at all.
06-20-2017, 05:55 PM
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Picking up a Lantern and unlocking a door - by Hyperoom - 06-20-2017, 05:55 PM



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