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Amnesia Dark Descent not start from the Hard Mode patch
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#9
Not Solved RE: Amnesia Dark Descent not start from the Hard Mode patch
Hello, I've got the same problem. I'm an Amnesia fan since 2010 and always played it on Linux exclusively, unfortunately when I wanted to do a new playthrough after a few years I can't start the game from Steam. Howewer, the game starts fine using the "non steam" files in the game directory.

Default behaviour:
- the game doesn't start from Steam when launched from Steam library
- the game starts fine using non Steam files from game directory
- Steam won't detect the game as running when launched from game directory

When a file "steam_appid.txt" with "57300" inside is created in the game directory:
- the game doesn't start from Steam when launched from Steam library
- the game starts fine using non Steam files from game directory
- Steam detects the game correctly as running when launched from game directory

Steam terminal output:

Quote:Starting app 57300
Loaded Config for Local Override Path for App ID 57300, Controller 0: /home/headlesscyborg/.local/share/Steam//controller_base/empty.vdf
>>> Adding process 10371 for game ID 57300
GameAction [AppID 57300, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
>>> Adding process 10372 for game ID 57300
GameAction [AppID 57300, ActionID 1] : LaunchApp changed task to Completed with ""
UTF-8 Charset not available.
Current LANG is cs_CZ.UTF-8
Charset: ANSI_X3.4-1968
Game update: AppID 57300 "", ProcID 10372, IP 0.0.0.0:0
Setting breakpad minidump AppID = 57300
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198063209433 [API loaded no]
Installing breakpad exception handler for appid(steam)/version(1560817063)
Installing breakpad exception handler for appid(gameoverlayui)/version(20190617233116)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
JS method call Messaging.PostMessage with 4 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
terminate called after throwing an instance of 'std::length_error'
  what():  basic_string::resize
[0622/122416.943553:INFO:crash_reporting.cc(265)] Crash reporting enabled for process: renderer
Game removed: AppID 57300 "", ProcID 10372


Please Frictional, could you look at it? Amnesia always worked perfectly on Linux and this bug might scare new players away from this masterpiece.


Best regards
"headless_cyborg"
06-22-2019, 11:39 AM
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Messages In This Thread
Amnesia Dark Descent not start from the Hard Mode patch - by Krovikan - 11-20-2018, 12:50 PM
RE: Amnesia Dark Descent not start from the Hard Mode patch - by Guest - 06-22-2019, 11:39 AM



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