Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Enemy walk speed when patrolling
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#4
RE: Enemy walk speed when patrolling

I admittedly have not messed much around with it myself, but I know others have gotten it to work. That would seem like the obvious place for it, although it's surely also affected by the acceleration attributes and possibly even the walking animation. You'll have to test around with it to find out unless someone else comes around with a better answer.

03-26-2019, 02:58 AM
Find


Messages In This Thread
Enemy walk speed when patrolling - by User01 - 03-23-2019, 01:45 PM
RE: Enemy walk speed when patrolling - by Mudbill - 03-23-2019, 05:56 PM
RE: Enemy walk speed when patrolling - by User01 - 03-24-2019, 08:59 AM
RE: Enemy walk speed when patrolling - by User01 - 03-28-2019, 09:19 PM
RE: Enemy walk speed when patrolling - by Mudbill - 03-26-2019, 02:58 AM



Users browsing this thread: 1 Guest(s)