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Several advanced(probably) questions
MistaEinstein Offline
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Joined: Jun 2019
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#8
RE: Several advanced(probably) questions

(06-21-2019, 02:15 AM)Mudbill Wrote: Can't say I've experienced that but I have also never tried it. I can see why it bugs, because billboards are a bit tricky to enable/disable like that.

It might help to maybe set the entity inactive after it has faded away if you can detect that. But first do try to see if a disabled enemy still displays the billboards.

Yes, when entity is inactive it still displays lights and billboards. Even more of it - it displays it right from the start of the map, without any scripts or something.
06-21-2019, 01:43 PM
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RE: Several advanced(probably) questions - by MistaEinstein - 06-21-2019, 01:43 PM



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