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Penumbra Overture crashes
uuberfinboy Offline
Junior Member

Posts: 9
Threads: 3
Joined: Feb 2011
Reputation: 0
#1
Solved: 8 Years, 2 Months ago Penumbra Overture crashes

The game crashes soon after getting started, first it looked ok but there was a lot of texture problems: a missing wall and floating windows, a map sunk into a table and things. When I started looking around and touching things the game crashed!

CPU specs:


Intel Pentium 4 - 3.0Ghz
Ram 1.2GB
ATI Radeon 9600 PRO 256mb with latest Catalyst update


HPL Log:
Quote:-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG ERROR : The program could not load.
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
ERROR: Couldn't load 'PostEffect_Motion_fp.cg'!
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Failed opening hardware device, using software
Device name: Generic Software
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Trying to load vertex program!
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level00_01_boat_cabin.dae' took: 483 ms
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Start Num Of: 117
Start Num Of: 1
Loading map 'level00_01_boat_cabin.dae' took: 10577 ms

The log doesn't look very promising Big Grin
02-21-2011, 08:21 PM
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Messages In This Thread
Penumbra Overture crashes - by uuberfinboy - 02-21-2011, 08:21 PM
RE: Penumbra Overture crashes - by Yuhaney - 02-21-2011, 09:29 PM
RE: Penumbra Overture crashes - by uuberfinboy - 02-23-2011, 11:13 AM



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