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Quest_Parents_Text is not declared? [SOLVED]
Austums Offline
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Posts: 60
Threads: 11
Joined: Mar 2011
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#1
Quest_Parents_Text is not declared? [SOLVED]

So, I'm trying to make it so when a player moves into a Script Area, the memento appears.

void OnStart()
{
   AddTimer("CreepyMusic", 0, "CreepyMusic");
   AddUseItemCallback("CellarDoorKey1Func", "CellarDoorKey1", "CellarDoor1", "CellarDoorKey1Func", true);
   AddEntityCollideCallback("Player", "Quest1", "Quest1Func", true, 1);
}
void CreepyMusic(string &in asTimer)
{
   PlayMusic("06_amb.ogg", true, 7, 3, 0, true);
}
void CellarDoorKey1Func(string &in asItem, string &in asEntity)
{
    SetLevelDoorLocked("CellarDoor1", false);
    RemoveItem("CellarDoorKey1");
    PlaySoundAtEntity("unlocking", "unlock_door.snt", "Player", 0, true);
}
void Quest1Func(string &in asParent, string &in asChild, int alState)
{
    AddQuest(Quest_Parents_Text, Quest_Parents_Text);
}

Instead, when I enter the map, it gives me an error saying "main (19, 34) : ERR : 'Quest_Parents_Text' is not declared"

D: It all LOOKS right...
(This post was last modified: 04-03-2011, 04:09 PM by Austums.)
04-03-2011, 07:22 AM
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Quest_Parents_Text is not declared? [SOLVED] - by Austums - 04-03-2011, 07:22 AM



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