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Blender Entities
Andari Offline
Junior Member

Posts: 12
Threads: 3
Joined: Apr 2011
Reputation: 0
#5
RE: Blender Entities

I was really tired and thought, will explain it today.
http://wiki.frictionalgames.com/hpl2/thi...3d/blender
I Found this (Blender HPL2, he First result Big Grin).
Followed the instructions a bit:

Step one: (I have deleted everything in the startup scene – this can be skiped.) File / Import / Collada (the latest one). (I imported only the main scene, and I am pretty sure, this cannot be the reason.)

Step two: Set the texture to "image" and load the ".dds". (You may edit it with something like PS – I skipped that.)

Step three: (Skip UV / unramp, it would mess it up. The ".dae" contains that detail.) In editing mode, select the whole mesh then change the view to Uv / Image Editor. In the popup menu, select the previously loaded image.

Actually it is ready to export (File / Export / Collada.), I played with exporting options but still the same.

I am not sure yet where to put the custom entites. The entites / something is working but not when sending the custom story to others.
I hope everything was clear. Smile
Oh, and I tried some subdivision, Subsurv, etc, tho get a prettyer result, got about 20x more plane, and Blender crashed while exporting. Big Grin
Oh, and as Fourth step, Freely take the changes, you want. Big Grin
(This post was last modified: 04-13-2011, 01:38 PM by Andari.)
04-13-2011, 01:11 PM
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Messages In This Thread
Blender Entities - by Andari - 04-12-2011, 08:29 PM
RE: Blender Entities - by genmills - 04-13-2011, 12:40 AM
RE: Blender Entities - by Andari - 04-13-2011, 03:20 AM
RE: Blender Entities - by genmills - 04-13-2011, 08:01 AM
RE: Blender Entities - by Andari - 04-13-2011, 01:11 PM
RE: Blender Entities - by genmills - 04-13-2011, 05:22 PM
RE: Blender Entities - by Andari - 04-28-2011, 03:18 PM
RE: Blender Entities - by Tanshaydar - 04-28-2011, 03:51 PM



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