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Drugged player
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
#8
RE: Drugged player

well just put false in the
bool abUseEffect
and there won't be any noise, although it takes away the fast change of FOVMul... That can be done manually too though
05-20-2011, 11:22 PM
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Messages In This Thread
Drugged player - by DannieWest - 05-20-2011, 01:05 PM
RE: Drugged player - by Khyrpa - 05-20-2011, 01:46 PM
RE: Drugged player - by Dominic0904 - 05-20-2011, 05:11 PM
RE: Drugged player - by Khyrpa - 05-20-2011, 05:58 PM
RE: Drugged player - by DannieWest - 05-20-2011, 10:08 PM
RE: Drugged player - by Khyrpa - 05-20-2011, 10:12 PM
RE: Drugged player - by DannieWest - 05-20-2011, 10:51 PM
RE: Drugged player - by Khyrpa - 05-20-2011, 11:22 PM
RE: Drugged player - by DannieWest - 05-21-2011, 07:17 PM
RE: Drugged player - by Khyrpa - 05-21-2011, 07:44 PM
RE: Drugged player - by Kyle - 05-20-2011, 11:26 PM
RE: Drugged player - by DannieWest - 05-23-2011, 08:49 PM
RE: Drugged player - by SLAMnesia - 05-24-2011, 03:29 AM
RE: Drugged player - by DannieWest - 05-24-2011, 08:08 PM



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