Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Random Events?
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
Reputation: 7
#2
RE: Random Events?

Random events are easy.

Example:
void OnStart()
{
     AddEntityCollideCallback("Player", "ScriptArea_1", "Func01", true, 1);
}
void Func01(string &in asParent, string &in asChild, int alState)
{
     int x = RandInt(1, 3);
     if (x == 1)
     {
          [Whatever happens if the number it picked is 1 (1 is least, 3 is greatest)]
          return;
     }
     if (x == 2)
     {
          [Whatever happens if the number it picked is 2 (1 is least, 3 is greatest)]
          return;
     }
     if (x == 3)
     {
          [Whatever happens if the number it picked is 3 (1 is least, 3 is greatest)]
          return;
     }
}

05-27-2011, 11:04 PM
Find


Messages In This Thread
Random Events? - by Henriksen - 05-27-2011, 10:55 PM
RE: Random Events? - by Kyle - 05-27-2011, 11:04 PM
RE: Random Events? - by Henriksen - 05-28-2011, 10:01 AM
RE: Random Events? - by jens - 05-28-2011, 10:49 AM
RE: Random Events? - by Henriksen - 05-28-2011, 10:50 AM
RE: Random Events? - by Kyle - 05-28-2011, 01:37 PM



Users browsing this thread: 1 Guest(s)