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What makes something scary
GraphicsKid Offline
Senior Member

Posts: 258
Threads: 34
Joined: Dec 2010
Reputation: 3
#13
RE: What makes something scary

The most general answer I can come up with is this: things are scary when there's something unknown in a situation and the player's imagination is forced to come up with something.

For example: A long dark hallway is scary because we can't see what's down there, so we start thinking about what could be down there. Or what if there were a pair of glowing eyes at the end of the hallways? Now the player knows something is down there, but doesn't know what. It's probably not something pleasant!

I remember during my first few play-throughs, the monster sounds (not even the monsters, just the random sounds it'd play, like in the archives) were really scary because I hadn't yet seen what the monster looked like. I was forced to imagine something, and your imagination can always come up with something more frightening that what is put up on the screen.
05-30-2011, 08:48 AM
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Messages In This Thread
What makes something scary - by X4anco - 05-29-2011, 11:56 AM
RE: What makes something scary - by Roenlond - 05-29-2011, 12:16 PM
RE: What makes something scary - by Danny Boy - 05-29-2011, 12:16 PM
RE: What makes something scary - by X4anco - 05-29-2011, 12:18 PM
RE: What makes something scary - by Danny Boy - 05-29-2011, 01:35 PM
RE: What makes something scary - by Clord - 05-29-2011, 02:13 PM
RE: What makes something scary - by Kyle - 05-29-2011, 02:23 PM
RE: What makes something scary - by skypeskype - 05-29-2011, 03:18 PM
RE: What makes something scary - by Danny Boy - 05-29-2011, 03:20 PM
RE: What makes something scary - by laser50 - 05-29-2011, 03:54 PM
RE: What makes something scary - by Kurton - 05-29-2011, 04:25 PM
RE: What makes something scary - by xtron - 05-29-2011, 07:59 PM
RE: What makes something scary - by GraphicsKid - 05-30-2011, 08:48 AM



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