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Particle System
X4anco Offline
Member

Posts: 157
Threads: 66
Joined: Apr 2011
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#1
Particle System

Hello peoples

I'm trying to create an area and the player walking into the area the particle activated but when I do it nothing happens
void OnStart()
{
    AddEntityCollideCallback("Player", "paperarea", "Function01", true, 1);
}

void Function01(string &in asParent, string &in asChild, int alState)
{
    CreateParticleSystemAtEntity("paper", "ps_dust_paper_blow.ps", "paper", false);
}

Nothing happens could your help?

-X4anco Big Grin


...
05-29-2011, 07:08 PM
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Messages In This Thread
Particle System - by X4anco - 05-29-2011, 07:08 PM
RE: Particle System - by Ongka - 05-29-2011, 07:17 PM
RE: Particle System - by Kyle - 05-29-2011, 07:39 PM
RE: Particle System - by X4anco - 05-29-2011, 08:08 PM



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