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.nodes file
Roenlond Offline
Senior Member

Posts: 331
Threads: 3
Joined: Apr 2011
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#2
RE: .nodes file

Isn't those files automatically created when you use the AddEnemyPatrolNode(string& asName, string& asNodeName, float afWaitTime, string& asAnimation); command? They are just text files and I haven't found a need to create them manually yet.
(This post was last modified: 06-12-2011, 11:31 AM by Roenlond.)
06-12-2011, 11:30 AM
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Messages In This Thread
.nodes file - by palistov - 06-12-2011, 11:25 AM
RE: .nodes file - by Roenlond - 06-12-2011, 11:30 AM
RE: .nodes file - by palistov - 06-13-2011, 11:53 AM
RE: .nodes file - by smapho123 - 06-13-2011, 03:50 PM
RE: .nodes file - by GraphicsKid - 06-13-2011, 04:33 PM
RE: .nodes file - by palistov - 06-13-2011, 10:20 PM



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