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FATAL ERROR
Zypherzemus Offline
Member

Posts: 94
Threads: 7
Joined: Jul 2011
Reputation: 0
#6
RE: FATAL ERROR

Thanks guys, I got it to work again.. But I just ran into another error >:/

FATAL ERROR

main: (24,1): ERR: No matching signatures to:
'SetPlayerLookAt(string@&, const float, const float, string@&);

/////////////////////////////
// Run first time starting map
void OnStart()
{
PlayMusic("07_amb.ogg", true, 100.0, 0.0, 1, true);
AddEntityCollideCallback("Player", "Key_Quest_Area", "GetKeyQuest", true, 1);
AddEntityCollideCallback("Player", "Key_Complete_Area", "FinishKeyQuest", true, 1);
AddEntityCollideCallback("Player", "Grunt_Area", "CollideGruntDoor", true, 1);
}

void GetKeyQuest(string &in asParent, string &in asChild, int alState)
{
AddQuest("keyquest", "KeyQuest");
}

void FinishKeyQuest(string &in asParent, string &in asChild, int alState)
{
CompleteQuest("keyquest", "KeyQuest");
}

void CollideGruntDoor(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("eastwingdoor", true, true);
SetPlayerLookAt("eastwingdoor", 10.0f, 10.0f, "");
AddTimer("", 1.0f, "stoplook");
}
void stoplook(string &in asTimer)
{
StopPlayerLookAt();
}
////////////////////////////
// Run when entering map
void OnEnter()
{
AddUseItemCallback("", "eastwingkey_1", "eastwingdoor", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("eastwingdoor", false, true);
PlaySoundAtEntity("", "unlock_door", "eastwingdoor", 0, false);
RemoveItem("eastwingkey_1");
}




////////////////////////////
// Run when leaving map
void OnLeave()
{

}



I'm sorry if this is getting annoying in any way, I'm 'kinda' new to this, I took scripting classes (somewhat) over the summer a few years ago and completely forgot everything :P so yeah. Thanks for the help!
(This post was last modified: 07-02-2011, 08:07 PM by Zypherzemus.)
07-02-2011, 08:06 PM
Find


Messages In This Thread
FATAL ERROR - by Zypherzemus - 07-02-2011, 07:23 AM
RE: FATAL ERROR - by xtron - 07-02-2011, 08:14 AM
RE: FATAL ERROR - by Zypherzemus - 07-02-2011, 08:38 AM
RE: FATAL ERROR - by Tanshaydar - 07-02-2011, 11:04 AM
RE: FATAL ERROR - by finosi - 07-02-2011, 04:40 PM
RE: FATAL ERROR - by Zypherzemus - 07-02-2011, 08:06 PM
RE: FATAL ERROR - by Roenlond - 07-02-2011, 08:15 PM
RE: FATAL ERROR - by Zypherzemus - 07-02-2011, 10:00 PM
RE: FATAL ERROR - by Roenlond - 07-02-2011, 11:06 PM
RE: FATAL ERROR - by Zypherzemus - 07-02-2011, 11:31 PM
RE: FATAL ERROR - by Roenlond - 07-02-2011, 11:37 PM
RE: FATAL ERROR - by Zypherzemus - 07-02-2011, 11:45 PM
RE: FATAL ERROR - by Roenlond - 07-02-2011, 11:48 PM
RE: FATAL ERROR - by Zypherzemus - 07-03-2011, 12:27 AM
RE: FATAL ERROR - by Zypherzemus - 07-03-2011, 01:52 AM
RE: FATAL ERROR - by Zypherzemus - 07-03-2011, 06:23 AM
RE: FATAL ERROR - by Roenlond - 07-03-2011, 10:59 AM
RE: FATAL ERROR - by Zypherzemus - 07-04-2011, 10:35 PM



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