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ShowEnemyPlayerPosition
palistov Offline
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Posts: 1,208
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#5
RE: ShowEnemyPlayerPosition

Path nodes don't need to be assigned for the monster to use them. The AI will take care of that. If the monster's path is blocked, it will use nearby patrol nodes which provide a path around whatever is in the way, regardless of whether it is hunting the player or simply patrolling. As long as there are path nodes along the path the player runs the monster will not derp in the corner.

Short answer: Yes.

07-02-2011, 10:36 PM
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Messages In This Thread
ShowEnemyPlayerPosition - by Hardarm - 07-02-2011, 04:03 PM
RE: ShowEnemyPlayerPosition - by Hardarm - 07-02-2011, 07:13 PM
RE: ShowEnemyPlayerPosition - by WatzUpzPeepz - 07-02-2011, 10:17 PM
RE: ShowEnemyPlayerPosition - by JenniferOrange - 07-02-2011, 10:29 PM
RE: ShowEnemyPlayerPosition - by palistov - 07-02-2011, 10:36 PM
RE: ShowEnemyPlayerPosition - by JenniferOrange - 07-02-2011, 10:49 PM
RE: ShowEnemyPlayerPosition - by Hardarm - 07-03-2011, 12:23 AM
RE: ShowEnemyPlayerPosition - by palistov - 07-03-2011, 01:08 AM



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