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Want Enemies to Open Doors
Dizturbed Offline
Member

Posts: 160
Threads: 39
Joined: Jun 2011
Reputation: 0
#11
RE: Want Enemies to Open Doors

here's an example using an entity and an area collide.. Sleepy

PHP Code: (Select All)
AddEntityCollideCallback("grunt_1""ScriptArea_4""grunt2active"true1); 

why dont you just make a function that when the entity collides with the area, the door opens? :p

Correct me if im wrong Smile

07-14-2011, 09:39 PM
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Messages In This Thread
Want Enemies to Open Doors - by convolution223 - 07-14-2011, 06:45 AM
RE: Want Enemies to Open Doors - by Paulpolska - 07-14-2011, 07:16 AM
RE: Want Enemies to Open Doors - by Paulpolska - 07-14-2011, 07:34 AM
RE: Want Enemies to Open Doors - by bigfoot - 07-14-2011, 09:47 AM
RE: Want Enemies to Open Doors - by Kyle - 07-14-2011, 02:52 PM
RE: Want Enemies to Open Doors - by nemesis567 - 07-14-2011, 03:31 PM
RE: Want Enemies to Open Doors - by Kyle - 07-14-2011, 06:11 PM
RE: Want Enemies to Open Doors - by nemesis567 - 07-14-2011, 06:19 PM
RE: Want Enemies to Open Doors - by Dizturbed - 07-14-2011, 09:39 PM
RE: Want Enemies to Open Doors - by nemesis567 - 07-14-2011, 10:34 PM
RE: Want Enemies to Open Doors - by ferryadams11 - 07-15-2011, 02:29 PM



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