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URGENT Map not starting
ObsidianLegion Offline
Member

Posts: 173
Threads: 53
Joined: Jun 2011
Reputation: 0
#1
URGENT Map not starting

My map won't load. It doesn't come up with ANY errors. It just crashes.
It can't be the size of the map. I've played over 1mb maps and mine's only 517kb

Please help!Huh

Is it my script? Is it too big?

////////////////////////////
//Run when entering map
void OnStart()
{
SetLevelDoorLocked("LevelDoor_1", true);
SetLevelDoorLockedSound("LevelDoor_1", "door_prison_locked.snt");
SetMessage("BeginningOfHorror", "Arrival", 0);
AddQuest("", "Quest2");
SetEntityPlayerInteractCallback("SuicideRoom_1", "SuicideRoomQuest", true);
AddEntityCollideCallback("Player", "QuestArea_1", "CollideQuests", true, 1);
AddEntityCollideCallback("Player", "CompleteRoomQuest_1", "CollideCompleteQuest", true, 1);
SetEntityPlayerInteractCallback("Note04", "NoteQuest", true);
SetEntityPlayerInteractCallback("SuicideRoomKey_1", "KeyMessage". true);
AddUseItemCallback("" ,"SuicideRoomKey_1", "SuicideRoom_1", "UsedKeyOnDoor", true);
AddUseItemCallback("", "LevelDoorKey_1", "LevelDoor_1", "LevelDoorUnlocked", true);
}



////////////////////////////
//Run when entering map
void OnEnter()

{

}

////////////////////////////
//Run when leaving map
void OnLeave()

{
SetupLoadScreen("LoadingText", "Underpass", 1, "");
CompleteQuest("", "Quest2");
}

////////////////////////////////////////////////////////////////////////////
//Item Callbacks
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("SuicideRoom_1", false, true);
CompleteQuest("", "Quest4");
PlaySoundAtEntity("", "unlock_door.snt", "LevelDoor_1", 0, false);
}

void LevelDoorUnlocked(string &in asItem, string &in asEntity)
{
SetlevelDoorLocked("LevelDoor_1", false);


///////////////////////////////////////////
//Entity Callbacks//Interact//
void SuicideRoomQuest(string &in asEntity)
{
AddQuest("", "Quest4");
}

void NoteQuest(string &in asEntity)
{
AddQuest("", "Quest3");
}

void KeyMessage(string &in asEntity)
{
SetMessage("BeginningOfHorror", "KeyPickup", 0);
}

////////////////////////////////////////
//Collision Areas//
void CollideQuests(string &in asParent, string &in asChild, int alState)
{
AddQuest("", "Quest2");
}

void CollideCompleteQuest(string &in asParent, string &in asChild, int alState)
{
CompleteQuest("", "Quest3");
}

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
(This post was last modified: 07-31-2011, 05:51 PM by ObsidianLegion.)
07-31-2011, 05:01 PM
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Messages In This Thread
URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:01 PM
RE: URGENT Map not starting - by MrCookieh - 07-31-2011, 05:08 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:11 PM
RE: URGENT Map not starting - by MrCookieh - 07-31-2011, 05:14 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:15 PM
RE: URGENT Map not starting - by MrCookieh - 07-31-2011, 05:20 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:24 PM
RE: URGENT Map not starting - by Kyle - 07-31-2011, 05:27 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:28 PM
RE: URGENT Map not starting - by MrCookieh - 07-31-2011, 05:31 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:34 PM
RE: URGENT Map not starting - by Kyle - 07-31-2011, 05:37 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:50 PM
RE: URGENT Map not starting - by Kyle - 07-31-2011, 05:54 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:57 PM
RE: URGENT Map not starting - by Kyle - 07-31-2011, 06:03 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 06:04 PM
RE: URGENT Map not starting - by MrCookieh - 07-31-2011, 05:57 PM
RE: URGENT Map not starting - by ObsidianLegion - 07-31-2011, 05:58 PM



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