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Potentially seeing through walls: a performance issue
Tanshaydar Offline
From Beyond

Posts: 3,085
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Joined: Mar 2009
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#14
RE: Potentially seeing through walls: a performance issue

Yup, I'm sure they are all 512x512
I have ATI Mobility Radeon HD4570 but I don't think that's the issue since I get 60 fps on some of the maps.

Converting to dds... I'll give it a try.

(This post was last modified: 08-26-2011, 05:44 PM by Tanshaydar.)
08-26-2011, 05:35 PM
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RE: Potentially seeing through walls: a performance issue - by Tanshaydar - 08-26-2011, 05:35 PM



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