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Loading crashes with no errors
JetlinerX Offline
Senior Member

Posts: 599
Threads: 49
Joined: Jun 2011
Reputation: 19
#1
Loading crashes with no errors

Hello all-

When changing to map 4, I am getting a CTD (Crash to desktop) when on the loading screen. If all scripting is removed, the crash does not happen. Here is my code for you smart people to investigate! Big Grin

void OnEnter ()
{
AddEntityCollideCallback("Player", "sanityrestore", "Newmap", true, 1);
AddEntityCollideCallback("Player", "Leftstatuegasp", "StatueLeft", true, 1);
AddEntityCollideCallback("Player", "Rightstatuegasp", "StatueRight", true, 1);
AddEntityCollideCallback("Player", "monster_spawn1", "MonsterSpawn", true, 1);
AddEntityCollideCallback("Player", "scaresound_1", "Portraitscare", true, 1);
}
void NewMap(string &in asParent , string &in asChild , int alState)
{
SetPlayerSanity(100)
}
void StatueLeft(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "react_scare", "Player", 0, false);
        StartPlayerLookAt("armor_3", 0.4, 0.4, "");
}
void StatueRight(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "react_scare", "Player", 0, false);
        StartPlayerLookAt("armor_6", 0.4, 0.4, "");
}
void MonsterSpawn(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "notice.snt", "Player", 0, false);
        SetEntityActive("enemy_grunt1", true);
        StartPlayerLookAt("enemy_grunt1", 0.4, 0.4, "");
}
void Portraitscare(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
        StartPlayerLookAt("scare_note1", 0.4, 0.4, "");
        GiveSanityDamage(20, true);
}
void OnLeave ()
{
}

Thanks all!

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

08-19-2011, 03:43 AM
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Messages In This Thread
Loading crashes with no errors - by JetlinerX - 08-19-2011, 03:43 AM
RE: Loading crashes with no errors - by JetlinerX - 08-19-2011, 10:35 PM
RE: Loading crashes with no errors - by JetlinerX - 08-20-2011, 05:58 AM



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