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How do you make a monster spawn and then he leaves and you can hear a door opened.
BubbleTroll Offline
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Posts: 30
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Joined: Aug 2011
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#3
RE: How do you make a monster spawn and then he leaves and you can hear a door opened.

How do i do like if the monster walks to an area/pathnote
it does SetEntityActive("servant_grunt_1", false); ?
08-22-2011, 02:09 PM
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RE: How do you make a monster spawn and then he leaves and you can hear a door opened. - by BubbleTroll - 08-22-2011, 02:09 PM



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