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Enemies don't follow pathnodes...
Your Computer Offline
SCAN ME!

Posts: 3,456
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Joined: Jul 2011
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#2
RE: Enemies don't follow pathnodes...

Monsters don't follow path nodes automatically unless, as you've figured out, they spot the player. If you want them to follow a certain path without first spotting the player, you'll need to add the path nodes to the monster with AddEnemyPatrolNode(). Definition of function found here: http://wiki.frictionalgames.com/hpl2/amn...ns#enemies

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09-06-2011, 10:18 PM
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Messages In This Thread
Enemies don't follow pathnodes... - by Lewk - 09-06-2011, 09:40 PM
RE: Enemies don't follow pathnodes... - by Your Computer - 09-06-2011, 10:18 PM
RE: Enemies don't follow pathnodes... - by Lewk - 09-06-2011, 10:23 PM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:10 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:28 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:55 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 02:18 PM



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