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[Rel]Library of Alexandria (Short-story)
Acies Offline
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#43
RE: [Rel]Library of Alexandria (Short-story)

I'm not quite sure if i spent the most time on scripting. I think most my time went into modeling, animating, texture editing and such stuff. In comparison i think the scripting went kind of fast. Many lines can be attributed to my blunt type of scripting. Have a look through the file and see Smile
(10-07-2011, 03:41 AM)Your Computer Wrote:
(10-07-2011, 01:03 AM)Acies Wrote: Haahaa.. Excellent.. My evil plan to create something good and then end it abruptly has come together. No, not really Tongue It was originally meant for the teamnesia project(rules for this were): One map. Notes which blind you (not really, simply no notes - why I used the emotion stones). More action than story.



I'd say you spent more time on scripting than anything else. ~2700 lines of code? I'm just now on the verge of passing 1000 lines of code for mine for half the map, and i can't say my map is easy to code for (had to figure out a lot of workarounds to achieve certain scenarios).


[Image: mZiYnxe.png]


10-07-2011, 10:56 AM
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RE: [Rel]Library of Alexandria (Short-story) - by Acies - 10-07-2011, 10:56 AM



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