Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Level door ain't workin' out
i3670 Offline
Posting Freak

Posts: 1,308
Threads: 74
Joined: Oct 2011
Reputation: 36
#5
RE: Level door ain't workin' out

Void Onstart ()
{
AddUseItemCallback("", "Royalkey", "level_wood_1", "UsedKeyOnDoor", true);
}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("level_wood_1", false, true);
PlaySoundAtEntity("", "unlock_door", "level_wood_1", 0, false);
RemoveItem("Royalkey");
}

10-09-2011, 12:40 PM
Find


Messages In This Thread
Level door ain't workin' out - by i3670 - 10-06-2011, 08:50 PM
RE: Level door ain't workin' out - by Statyk - 10-06-2011, 09:04 PM
RE: Level door ain't workin' out - by i3670 - 10-07-2011, 12:31 PM
RE: Level door ain't workin' out - by schmupper - 10-07-2011, 01:24 PM
RE: Level door ain't workin' out - by i3670 - 10-09-2011, 12:40 PM
RE: Level door ain't workin' out - by Statyk - 10-09-2011, 05:22 PM
RE: Level door ain't workin' out - by Statyk - 10-09-2011, 06:31 PM
RE: Level door ain't workin' out - by i3670 - 10-09-2011, 09:51 PM
RE: Level door ain't workin' out - by i3670 - 10-09-2011, 10:19 PM
RE: Level door ain't workin' out - by i3670 - 10-10-2011, 06:19 PM



Users browsing this thread: 1 Guest(s)