Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make a door bang when walking into an area?
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#7
RE: How to make a door bang when walking into an area?

(10-19-2011, 11:59 PM)MissMarilynn Wrote: Would that make it move a bit without opening as if there was pressure on it? Or make dust come off it like it moved?

Yeah, and AddPropImpulse should leave the door as it was before the impulse effect once the impulse has finished. The dust, however, will have to be created with CreateParticleSystemAtEntity.

Tutorials: From Noob to Pro
10-20-2011, 12:08 AM
Website Find


Messages In This Thread
RE: How to make a door bang when walking into an area? - by Your Computer - 10-20-2011, 12:08 AM



Users browsing this thread: 1 Guest(s)