Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Creating atmosphere?
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#6
RE: Creating atmosphere?

One thing I noticed was that the ambiance played right in the beginning, then kept it throughout. I'd say let the ambiance play once you hear the first loud roar for a little more effect. Then tone it down/off after he disappears. Then bring it back up again, or a louder, worse ambiance when he's coming for you at the door near the end.
10-22-2011, 05:03 PM
Find


Messages In This Thread
Creating atmosphere? - by X4anco - 10-22-2011, 01:20 PM
RE: Creating atmosphere? - by flamez3 - 10-22-2011, 01:36 PM
RE: Creating atmosphere? - by Brute - 10-22-2011, 01:42 PM
RE: Creating atmosphere? - by Rapture - 10-22-2011, 03:17 PM
RE: Creating atmosphere? - by Khyrpa - 10-22-2011, 04:48 PM
RE: Creating atmosphere? - by Statyk - 10-22-2011, 05:03 PM
RE: Creating atmosphere? - by RawkBandMan - 10-22-2011, 08:46 PM
RE: Creating atmosphere? - by SonOfLiberty796 - 10-22-2011, 09:16 PM
RE: Creating atmosphere? - by palistov - 10-22-2011, 09:28 PM
RE: Creating atmosphere? - by Statyk - 10-22-2011, 09:51 PM
RE: Creating atmosphere? - by Timitzi - 10-25-2011, 05:46 PM



Users browsing this thread: 1 Guest(s)