Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Candle fade
proshitness Offline
Junior Member

Posts: 20
Threads: 3
Joined: Nov 2011
Reputation: 0
#12
RE: Candle fade


void OnStart()
{
AddEntityCollideCallback("Player", "Lights_Out", "LampsOff_func", true, 1);
}

void OnEnter()
{
}

void OnLeave()
{
}

void LampsOff_func(string &in asParent, string &in asChild, int alState)
{
SetLampLit("torch_static01_1", false, true);
SetLampLit("torch_static01_2", false, true);
SetLampLit("torch_static01_3", false, true);
SetLampLit("torch_static01_4", false, true);
SetLampLit("torch_static01_5", false, true);
SetLampLit("torch_static01_6", false, true);
}

void SetLampLit(string& asName, bool abLit, bool abEffects);
11-09-2011, 02:00 PM
Find


Messages In This Thread
Candle fade - by proshitness - 11-08-2011, 06:23 PM
RE: Candle fade - by Statyk - 11-08-2011, 06:53 PM
RE: Candle fade - by proshitness - 11-08-2011, 06:57 PM
RE: Candle fade - by Statyk - 11-08-2011, 07:05 PM
RE: Candle fade - by Khyrpa - 11-08-2011, 07:43 PM
RE: Candle fade - by proshitness - 11-08-2011, 07:48 PM
RE: Candle fade - by Statyk - 11-09-2011, 12:31 AM
RE: Candle fade - by Khyrpa - 11-08-2011, 07:51 PM
RE: Candle fade - by proshitness - 11-08-2011, 07:59 PM
RE: Candle fade - by proshitness - 11-09-2011, 08:06 AM
RE: Candle fade - by Your Computer - 11-09-2011, 01:51 PM
RE: Candle fade - by proshitness - 11-09-2011, 02:00 PM
RE: Candle fade - by Your Computer - 11-09-2011, 02:26 PM
RE: Candle fade - by proshitness - 11-09-2011, 02:49 PM
RE: Candle fade - by Your Computer - 11-09-2011, 03:47 PM
RE: Candle fade - by proshitness - 11-09-2011, 03:47 PM
RE: Candle fade - by Statyk - 11-09-2011, 09:58 PM
RE: Candle fade - by proshitness - 11-09-2011, 10:06 PM
RE: Candle fade - by Statyk - 11-09-2011, 10:12 PM
RE: Candle fade - by proshitness - 11-09-2011, 10:23 PM



Users browsing this thread: 2 Guest(s)