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Script Help Help please! Particles and removing objects
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RE: Help please! Particles and removing objects

(11-13-2011, 04:36 PM)TheDavenia Wrote: Ermm...
And how do i exactly do all that...?
And also:
When the brute walks into the area the sounds don't play as well...

Open the model editor and import the wall that you want to make disappear. In the User defined variables, choose Object for Type and leave the SubType as Static.

Use the CreateParticleSystemAtEntity function on the wall entity that you customized.

As for the sound issues, there could be many reasons why they don't work: 1. Brute doesn't collide with area. 2. Area may be of a type where collisions don't work. 3. Sound file does not exist. 4. Area could be named differently than what is defined in the script. 5. Sounds could be playing on a volume level too low to hear at a distance. 6. Could be the wrong brute. 7. Entity where the sound is played doesn't exist. Et cetera.

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11-13-2011, 04:49 PM
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RE: Help please! Particles and removing objects - by Your Computer - 11-13-2011, 04:49 PM



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