Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 7 Vote(s) - 4.14 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scroobs Castle Remake [Released!]
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#25
RE: Scroobs Castle Remake [Released!]

(12-14-2011, 05:39 PM)bobbo Wrote:
(12-14-2011, 04:50 PM)flamez3 Wrote:
Spoiler below!
If you had read and heard the tape; why wouldn't you think you could die when you pick up the needle? And if you want to finish the other ending [spoiler] you can just go to custom_story.cfg and change the StartMap = "Map01.map" to MapPrison.map That's the map with the 2 choices.
Thanks for playing Big Grin.


Ah, thanks for the cfg edit hint, that'll save some time. Smile edit: Oh: When I edit the cfg the custom story doesn't show anymore in the menu. I'll just play it from the beginning some other time.
About the needle:
Spoiler below!
I don't know, it just seemed unlikely to me that the character would die instantly. Why would I want my character to die there - of course I want to play on. If anything, I would have expected to lose some health per touch, so that maybe three touches would kill me.
Spoiler below!
If it doesn't show up it means that you might not of named it right, replace the old one with this one:
StartMap = "MapEnd.map"


(This post was last modified: 12-14-2011, 05:46 PM by flamez3.)
12-14-2011, 05:46 PM
Find


Messages In This Thread
RE: Scroobs Castle Remake [Released!] - by bobbo - 12-14-2011, 04:33 PM
RE: Scroobs Castle Remake [Released!] - by bobbo - 12-14-2011, 05:39 PM
RE: Scroobs Castle Remake [Released!] - by flamez3 - 12-14-2011, 05:46 PM
RE: Scroobs Castle Remake [Released!] - by Statyk - 12-27-2011, 12:13 AM
RE: Scroobs Castle Remake [Released!] - by Statyk - 12-27-2011, 03:26 AM



Users browsing this thread: 1 Guest(s)