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Level Editor Help Cell_Breakable_Wall isn't breaking!
Inurias Offline
Junior Member

Posts: 20
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Joined: Jan 2012
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#2
RE: Cell_Breakable_Wall isn't breaking!

You probably need to make a script again :3

Hint:
You will most likely need:
void SetPropHealth(string& asName, float afHealth);

There are probably more ways to detect the chair touching the wall, but you could just use an Area again.

- Inurias
01-09-2012, 08:27 PM
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RE: Cell_Breakable_Wall isn't breaking! - by Inurias - 01-09-2012, 08:27 PM



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