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Script Help Death Hint?
Tripication Offline
Member

Posts: 172
Threads: 19
Joined: Dec 2011
Reputation: 6
#1
Death Hint?

Ok, so i'm having trouble with the Death Hints... I have this.



void CheckDoorFunc(string &in asParent, string &in asChild, int alState)
{
if (GetLocalVarInt("Exit") == 3)
{
SetLevelDoorLocked("UpperCellar", false);
SetEntityActive("Charles", true);
AddEnemyPatrolNode("Charles", "PN1", 0.1, "Run");
AddEnemyPatrolNode("Charles", "PN2", 0, "Run");
SetDeathHint("DeathHint", "HintRun");
}
}

And the .lang


<CATEGORY Name="DeathHint">
<Entry Name="HintRun">Run Faster</Entry>
</CATEGORY>

But the deathhint doesn't show, Help?

EDIT: Everything OTHER than the deathhint works. The Script functions and everything else in the .lang file, its just the Run Faster doesnt show.

[Image: speedart__2___yoshimitsu_by_kamofudge-d4yo6kk.png]
(This post was last modified: 01-20-2012, 07:07 AM by Tripication.)
01-20-2012, 07:00 AM
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Messages In This Thread
Death Hint? - by Tripication - 01-20-2012, 07:00 AM
RE: Death Hint? - by palistov - 01-20-2012, 09:21 AM
RE: Death Hint? - by Tripication - 01-20-2012, 10:42 AM
RE: Death Hint? - by flamez3 - 01-20-2012, 11:10 AM
RE: Death Hint? - by Tripication - 01-20-2012, 11:20 AM
RE: Death Hint? - by Your Computer - 01-20-2012, 11:34 AM



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