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[Solved] Using Boxes To Trigger Script?
palistov Offline
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Posts: 1,208
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#3
RE: Using Boxes To Trigger Script?

Put a debug message in the Barricade function, to see if the collision is even happening. If the debug message doesn't pop up, try deleting the map cache in your maps folder. Close Amnesia before you do this. If it does pop up, your prop force values are probably too small.

02-11-2012, 07:03 AM
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Messages In This Thread
RE: Using Boxes To Trigger Script? - by flamez3 - 02-11-2012, 07:01 AM
RE: Using Boxes To Trigger Script? - by palistov - 02-11-2012, 07:03 AM
RE: Using Boxes To Trigger Script? - by palistov - 02-11-2012, 07:12 AM
RE: Using Boxes To Trigger Script? - by palistov - 02-11-2012, 07:17 AM



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