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Amnesia Custom Story: Guide to Horror / Do's and Don't for Scaring Players
Miss Rigi Offline
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RE: Amnesia Custom Story: Guide to Horror / Do's and Don't for Scaring Players

(04-07-2012, 11:47 AM)flamez3 Wrote: Horror is mainly suspense, which can be easily done by a jumpscare. And I never said that the reasons they are stating are wrong (few exceptions). I am simply saying that their are too many of them. And they seem foolish/immature to keep saying them over and over.
Suspense is not done with the delivery of an action, it is done with the withholding of the action. Nervous anticipation is what suspense is. Clearly delivering a scare would not build suspension but dispel it, and only when it has been built up to thoroughly can a scare work effectively.

And, honestly, your own hypocrisy is making it very difficult to take you seriously.


Vos rapio meus spiritus absentis.
Voice Actress
04-07-2012, 04:39 PM
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RE: Amnesia Custom Story: Guide to Horror / Do's and Don't for Scaring Players - by Miss Rigi - 04-07-2012, 04:39 PM



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