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Level Editor Help Entities won't go unactive and light
Prelauncher Offline
Senior Member

Posts: 451
Threads: 11
Joined: May 2011
Reputation: 13
#2
RE: Entities won't go unactive and light

To your second question the answer is unfortunately no, there´s nothing to be done about lights shining through walls. But what you can do is to angle the light. Rotate the lamps in the editor and you´ll see what I mean. Proper lighting is (in my opinion) a hard thing to grasp at first when using the level editor. I recommend using pointlights to get the desired look since the area being lit by the lamps themselves are not that big.

Socialism (noun): A great way to run out of other people's money.
02-27-2012, 03:02 PM
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Messages In This Thread
Entities won't go unactive and light - by Ermu - 02-27-2012, 02:31 PM
RE: Entities won't go unactive and light - by Prelauncher - 02-27-2012, 03:02 PM



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