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"SetEntityActive" Help.
Equil Offline
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Posts: 94
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Joined: Sep 2010
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#7
RE: "SetEntityActive" Help.

(03-14-2012, 10:05 AM)Your Computer Wrote:
(03-14-2012, 08:14 AM)Equil Wrote: You're using the wrong function to call that function you'd use for oil. SetEntityPlayerInteractCallback is more for when the player interacts with entities like Doors, Chairs etc.

Actually, he just has the wrong callback syntax for the superscare function.

Ah yes, well that too. But Isn't SetEntityCallbackFunc still the more appropriate function to use? Since it includes “OnPickup”, “Break”, “OnIgnite”, etc?

(This post was last modified: 03-14-2012, 10:25 AM by Equil.)
03-14-2012, 10:25 AM
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Messages In This Thread
"SetEntityActive" Help. - by Asaratha - 03-14-2012, 05:21 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 05:28 AM
RE: "SetEntityActive" Help. - by Asaratha - 03-14-2012, 05:47 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 06:44 AM
RE: "SetEntityActive" Help. - by Equil - 03-14-2012, 08:14 AM
RE: "SetEntityActive" Help. - by Your Computer - 03-14-2012, 10:05 AM
RE: "SetEntityActive" Help. - by Equil - 03-14-2012, 10:25 AM
RE: "SetEntityActive" Help. - by Your Computer - 03-14-2012, 11:31 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 10:41 AM
RE: "SetEntityActive" Help. - by Strembitsky - 03-14-2012, 02:16 PM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 02:35 PM
RE: "SetEntityActive" Help. - by Stepper321 - 03-14-2012, 02:29 PM
RE: "SetEntityActive" Help. - by Asaratha - 03-14-2012, 10:46 PM
RE: "SetEntityActive" Help. - by Strembitsky - 03-14-2012, 07:35 PM
RE: "SetEntityActive" Help. - by pandasFTW - 03-14-2012, 08:44 PM
RE: "SetEntityActive" Help. - by SilentStriker - 03-14-2012, 09:04 PM



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