Damascus
Senior Member
Posts: 646
Threads: 118
Joined: Mar 2012
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RE: Throw an exploding object?
THANK YOU SO MUCH! Any chance you can make one with the small_stone01.dae mesh and body? I'm trying to do it myself but it keeps showing up as just a regular bottle. I'll credit the hell out of you when I use it in my custom story!
So for blowing open the door I basically want to copy and paste all this into my script (except the exceptions you mentioned) and give the door "item_" to begin it's name? And just to make sure it dies, I can also make a script area that instakills the door on impact.
(This post was last modified: 03-18-2012, 10:38 PM by Damascus.)
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03-18-2012, 10:29 PM |
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