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Killing a monster ! Dying animation
JetlinerX Offline
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Posts: 599
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Joined: Jun 2011
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#3
RE: Killing a monster ! Dying animation

(04-04-2012, 03:25 PM)Datguy5 Wrote: You could download a grunt ragdoll from the development resources section.Then just script so the enemy fades and the ragdoll is activated Smile

^ Wont work. The enemy wont be killed in the same spot every time, he would need some way to track the grunt, until it dies, and then have the ragdoll spawn exactly where it died. As to how? I have no idea.

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04-04-2012, 03:40 PM
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RE: Killing a monster ! Dying animation - by JetlinerX - 04-04-2012, 03:40 PM



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