Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
IT WORKS! yay
jessehmusic Offline
Senior Member

Posts: 423
Threads: 102
Joined: Dec 2011
Reputation: 8
#8
RE: Player Respawn on other map

(04-11-2012, 02:54 PM)Mackiiboy Wrote:
(04-11-2012, 02:50 PM)jessehmusic Wrote: whats the callback i should use?
.
Callback syntax for checkpoints: void MyFunc(string &in asName, int alCount)
So you'll have to put your ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound); into MyFunc.
So the Changemap is the callback ? getting confused ?


http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
04-11-2012, 02:56 PM
Website Find


Messages In This Thread
IT WORKS! yay - by jessehmusic - 04-11-2012, 02:29 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 02:48 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 02:54 PM
RE: Player Respawn on other map - by jessehmusic - 04-11-2012, 02:56 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 03:03 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 03:24 PM
RE: Player Respawn on other map - by Stepper321 - 04-11-2012, 02:48 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 03:36 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 03:42 PM
RE: Player Respawn on other map - by Mackiiboy - 04-11-2012, 03:51 PM
RE: Player Respawn on other map - by DRedshot - 04-11-2012, 03:50 PM



Users browsing this thread: 1 Guest(s)