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Checking if the player is NOT inside an area?
ClayPigeon Offline
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Posts: 214
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Joined: Mar 2012
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#3
RE: Checking if the player is NOT inside an area?

About the first one, I think it won't work as for the fact that if the player does not collide with that area in the first place, the Collide callback won't even be called and the variable won't be set or modified.

I'll check out them both when I'll be able to though, thanks!
(This post was last modified: 04-12-2012, 06:23 PM by ClayPigeon.)
04-12-2012, 06:22 PM
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RE: Checking if the player is NOT inside an area? - by ClayPigeon - 04-12-2012, 06:22 PM



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