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Blog: "10 Ways to Evolve Horror Games"
SquigPie Offline
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RE: Blog: "10 Ways to Evolve Horror Games"

(06-05-2012, 10:34 PM)AspiringFailure Wrote: Human interaction is part of what ruined SH: Homecoming for me, and it even negatively affected SH: 2 IMO.
Silent Hill 2? Was there a single person you met in that game who where even slightly normal or sane? And was there a single one of those mad men and women who where just OMGSOCRAZY? They where all disturbed in very subtle, creepy and imaginative ways.

Silent Hill 2 was about a group of disturbed people and their personal hell. It would've been much less interesting if it was just James running around.
06-06-2012, 03:44 PM
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RE: Blog: "10 Ways to Evolve Horror Games" - by SquigPie - 06-06-2012, 03:44 PM



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