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Music doesn't resume after enemy despawns
Juby Away
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Posts: 290
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Joined: May 2011
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#9
RE: Music doesn't resume after enemy despawns

(04-30-2012, 07:25 PM)FragdaddyXXL Wrote: What I have figured out is that I can have the song begin automatically after the enemy despawns, but at a cost: the song starts from the beginning. This happens when the resume value is true and the loop value is true. If the loop value is false, nothing happens after the enemy despawns. I'll look into manually triggering the song.
That is...... strange.
What happens if you change the priority to 1?


Insanity. Static.
05-01-2012, 01:27 AM
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RE: Music doesn't resume after enemy despawns - by Juby - 05-01-2012, 01:27 AM



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