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Teleporting Doorways!!!
Cranky Old Man Offline
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Posts: 986
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#4
RE: Teleporting Doorways!!!

(05-05-2012, 12:59 PM)Homicide13 Wrote: That's pretty simple to do. All you have to do is close the door with script once the person enters a room and then have it re-assign a new location when the door opens again. (the teleporting would also have to be done with script, so it would just be a simple matter of connecting two doors and then re-connecting it with a different door again when the player goes through it a second time.)
Are you thinking that it's a level door, or a swing door now?
...because with swing doors, it's not just a matter of connecting. You have to teleport entire rooms around for it to work. Then, when you think you've got it working like a charm, I'll just take this book here, and toss it into one of the rooms, and close the door. The room will teleport, but the book will fall down into the void, and that was an expensive book. Hopefully there are scripts for teleporting any/all physics objects inside the room as well, or make sure that you can't carry stuff around in the entire level.

Noob scripting tutorial: From Noob to Pro

(This post was last modified: 05-05-2012, 01:15 PM by Cranky Old Man.)
05-05-2012, 01:14 PM
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Messages In This Thread
Teleporting Doorways!!! - by Nuclearbones - 05-05-2012, 08:07 AM
RE: Teleporting Doorways!!! - by Cranky Old Man - 05-05-2012, 08:48 AM
RE: Teleporting Doorways!!! - by Homicide13 - 05-05-2012, 12:59 PM
RE: Teleporting Doorways!!! - by Cranky Old Man - 05-05-2012, 01:14 PM
RE: Teleporting Doorways!!! - by Homicide13 - 05-05-2012, 02:14 PM
RE: Teleporting Doorways!!! - by Damascus - 05-05-2012, 07:51 PM
RE: Teleporting Doorways!!! - by Nuclearbones - 05-05-2012, 09:13 PM



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