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Importing from maya :/
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#2
RE: Importing from maya :/

Wrong section, I'll move this to development support.
Also you shouldn't try importing this model into HPL, from what I can see it containts way too many polgons. A can model of normal scale should contain no more than 1-200 triangels, if even that many.
(This post was last modified: 05-15-2012, 05:46 PM by Traggey.)
05-15-2012, 05:44 PM
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Messages In This Thread
Importing from maya :/ - by neocrawler - 05-15-2012, 05:05 PM
RE: Importing from maya :/ - by Traggey - 05-15-2012, 05:44 PM
RE: Importing from maya :/ - by Stepper321 - 05-15-2012, 06:14 PM
RE: Importing from maya :/ - by Statyk - 05-17-2012, 01:24 AM
RE: Importing from maya :/ - by Obliviator27 - 05-17-2012, 01:10 AM
RE: Importing from maya :/ - by neocrawler - 05-19-2012, 03:36 AM
RE: Importing from maya :/ - by Traggey - 05-19-2012, 12:57 PM
RE: Importing from maya :/ - by Acies - 05-20-2012, 02:20 AM



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