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Script Help AddUseItemCallback and PlayerInteractCallback not working
Stepper321 Offline
Senior Member

Posts: 263
Threads: 26
Joined: Nov 2011
Reputation: 8
#10
RE: AddUseItemCallback and PlayerInteractCallback not working

You forget the strings everytime, also, the function is not used. So before you do that, make sure that it is used. And
void KillStephano(string& asSoundName, string& asSoundFile, string& asEntity, float afFadeTime, bool abSaveSound) //<>

Should be:
void KillStepahno(string &in asItem, string &in asEntity)



I have no idea what the BarrelExcuse is, but it is NOT used.
And Doorfall, is also not declared. Please fix that.


Maybe this helps you editing more:
http://www.frictionalgames.com/forum/thr...#pid139289 (check 4.)

Signature to awesome to be displayed.
(This post was last modified: 05-31-2012, 01:45 PM by Stepper321.)
05-31-2012, 01:17 PM
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Messages In This Thread
RE: Declared thing is not declared - by craazyy1 - 05-30-2012, 08:57 PM
RE: Declared thing is not declared - by Damascus - 05-30-2012, 08:59 PM
RE: Declared thing is not declared - by craazyy1 - 05-30-2012, 09:54 PM
RE: Declared thing is not declared - by craazyy1 - 05-30-2012, 10:00 PM
RE: AddUseItemCallback and PlayerInteractCallback not working - by Stepper321 - 05-31-2012, 01:17 PM



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