Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
script error[FIXED]
SilentHideButFine Offline
Member

Posts: 156
Threads: 38
Joined: May 2012
Reputation: 6
#5
RE: script error

(06-17-2012, 10:20 PM)andyrockin123 Wrote: Shouldn't line 71+73 be :


void PickUpKeyFunc(string &in asEntity, string &in asType) //////revised type to asType
{
if(asType == "OnPickup") //////revised type to asType


That's the only fishy thing I see in the script; all quotations, semicolons and callback syntax appear to be present and correct. For some reason, I don't feel like this well help too much : /

I'll keep looking!
void PickUpKeyFunc(string &in asEntity, string &in asType) //////revised type to asType
{
if(asType == "OnPickup") //////revised type to asType

what you mean?

[url= http://www.moddb.com/mods/jessehmusic [/url] ,HOSPITAL OF HORROR MOD
06-18-2012, 05:18 AM
Find


Messages In This Thread
script error[FIXED] - by SilentHideButFine - 06-17-2012, 09:04 PM
RE: script error - by GrAVit - 06-17-2012, 09:10 PM
RE: script error - by SilentHideButFine - 06-17-2012, 09:11 PM
RE: script error - by Adny - 06-17-2012, 10:20 PM
RE: script error - by SilentHideButFine - 06-18-2012, 05:18 AM
RE: script error - by SilentHideButFine - 06-18-2012, 02:27 PM
RE: script error - by FlawlessHappiness - 06-18-2012, 03:53 PM
RE: script error - by SilentHideButFine - 06-18-2012, 03:55 PM



Users browsing this thread: 1 Guest(s)