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Level Editor Help New Question: How to create a door
Cruzore Offline
Senior Member

Posts: 301
Threads: 2
Joined: Jun 2012
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#29
RE: 3 Questions: Cave In and Destroying bookshelf

Same as the bookshelf, just with true.
SetEntityActive("nameofcavein", true);
If you don't look directly to the cave in when you enter that area, you can leave it by that and a PlaySoundAtEntity function for the cave in sound. If you do look directly though, use FadeOut() and FadeIn() just like for that bookshelf.
06-21-2012, 02:56 PM
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Messages In This Thread
New Question: How to create a door - by Nervly - 06-20-2012, 12:55 PM
RE: 3 Questions: Cave In and Destroying bookshelf - by Cruzore - 06-21-2012, 02:56 PM



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