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Level Editor Help New Question: How to create a door
Cruzore Offline
Senior Member

Posts: 301
Threads: 2
Joined: Jun 2012
Reputation: 37
#63
RE: 3 Questions: Cave In and Destroying bookshelf

Nevermind, found the way to use the .snt of the grunt/brute only after looking in the main game's archives:
PlaySoundAtEntity("enemy", "enemy/grunt/amb_idle.snt", "AreaDustScrape_6", 0, false);
With this, you specify which enemy to use the .snt from.
Look at my previous post for some explanation, the solution I couldn't find is this one.

Think, before you speak Google, before you post
(This post was last modified: 07-04-2012, 02:05 AM by Cruzore.)
07-04-2012, 01:51 AM
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Messages In This Thread
New Question: How to create a door - by Nervly - 06-20-2012, 12:55 PM
RE: 3 Questions: Cave In and Destroying bookshelf - by Cruzore - 07-04-2012, 01:51 AM



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